HD Video Tutorial - Decompiling Maps
Learn how to use GCFScape and VMEX to extract and decompile an official Valve map to bring it into Hammer.
View ArticleHD Video Tutorial - Optimization 3: Areaportals
Learn how to optimize your levels using areaportals.
View ArticleHD Video Tutorial - Lighting 2: Lightmaps
Learn how to make your map look better and/or compile faster by changing the lightmap scale.
View ArticleHD Video Tutorial - Face Poser 1: Recording Sound
Learn how to record sound that can be used to lip sync in Face Poser.
View ArticleHD Video Tutorial - Face Poser 2: Setup
Learn how to setup Face Poser on Windows XP, Vista and 7 so that automatic lip sync works.
View ArticleHD Video Tutorial - Face Poser 3: Lip Sync
Learn how to make an NPC talk in the Source engine.
View ArticleHD Video Tutorial - NPC Animations 2
Learn almost all there is to learn about the scripted_sequence entity.
View ArticleHD Video Tutorial - Exporting Textures
Learn how to export a texture to the Source engine, the basic way.
View ArticleHD Video Tutorial - Importing Models
Learn how to export a model from Blender to Overgrowth.
View ArticleHD Video Tutorial - Smoothing Groups
Learn how to use smoothing groups to eliminate hard shading where you don't want it.
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